Liftlands Patch #7 Lots of bug fixes
Liftlands » Devlog
So we have fixed a lot of bugs and tweaked some balancing too.
- If you dropped a goblin on a rock it wouldn't land properly
- Enemy spawn place gets bugged when destroying walls
- Rocks would block some interactions
- Added a close button to the info panel
- The statue generated faith even if it's not built
- Planted things blocked enemies from walking past while they were growing.
- Restarting the game didnot reset villagers
- Fixed dead villagers' missing sprites and animation
- Villagers not moving towards enemies and fighting
- Added character Praying VFX and fixed tiny bubble. New intro animation
- Lowered Goblin health
- Villagers could get stuck after combat
- Villagers Got stuck in prying animation
- Goblins didn't run home properly
- Builders and other workers could stop working
Files
Liftlands Build_24.03.01_PC.zip 104 MB
69 days ago
Liftlands
A interactive city-builder, management game
Status | Prototype |
Author | Doublecap |
Genre | Strategy |
Tags | 2D, Automation, City Builder, Crafting, Fantasy, Management, Medieval, Singleplayer |
Languages | English |
More posts
- Patch #18.5 - Buildings fix49 days ago
- Patch #18 - some bugfixes50 days ago
- Patch #17 - miners fix and features55 days ago
- Patch #16 - Bug fixes and new features56 days ago
- Patch #1558 days ago
- Liftlands Patch #7.2 Enemies did not spawn68 days ago
- Liftlands Patch #670 days ago
- Liftlands Patch #5 God powers71 days ago
- Liftlands Patch #4Jan 26, 2024
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