Patch #15
Liftlands » Devlog
A new patch with a lot of fixes!
- Widescreen not working with buttons main menu Food Count visual bug
- Characters still praying while day
- Fixed Goblins collided with villagers
- Goblin animation buged out when running away
- Things that were going to get removed should could block from adding items
- The character names would change when they get assigned a new job.
- Enemies could flee when dead
- Mouse dragging movement could make you go past the black zone
- Goblins needs to wait until landed before they can walk again
- Archers could shoot on dead Goblins
- Goblins can land on each other and collide
- goblins pushing eachother
- If you lift a goblin as it turns day he starts running in the air
- Building dropping all total resources added when cancelling upgrade
- Canceling an upgrade can give you resources
- the pop-up that he ́s starving won ́t go away and just continuesly pops u
- Restarting game doesnt Properly work
- Writing feedback the input also triggers hotkey events, camera, skills etc
- Tree colliders fixes, was blocking and didn't get checked correctly when placeable
Files
Liftlands Build_24.03.11_PC_15.zip 104 MB
Mar 12, 2024
Liftlands
A interactive city-builder, management game
Status | Prototype |
Author | Doublecap |
Genre | Strategy |
Tags | 2D, Automation, City Builder, Crafting, Fantasy, Management, Medieval, Singleplayer |
Languages | English |
More posts
- Patch #18.5 - Buildings fixMar 21, 2024
- Patch #18 - some bugfixesMar 20, 2024
- Patch #17 - miners fix and featuresMar 14, 2024
- Patch #16 - Bug fixes and new featuresMar 13, 2024
- Liftlands Patch #7.2 Enemies did not spawnMar 01, 2024
- Liftlands Patch #7 Lots of bug fixesMar 01, 2024
- Liftlands Patch #6Feb 29, 2024
- Liftlands Patch #5 God powersFeb 28, 2024
- Liftlands Patch #4Jan 26, 2024
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